﻿using NLog;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace playwrightJu3.Windows
{
    /// <summary>
    /// MessageDialog.xaml 的交互逻辑
    /// </summary>
    public partial class InfoDialog : Window
    {
        private static readonly Logger logger = LogManager.GetCurrentClassLogger();
        public InfoDialog(string title, string infomation)
        {
            InitializeComponent();
            Title = title;
            infoTextBlock.Text = infomation;
            logger.Info($"{title}|{infomation}");
        }

        private void Button_Click(object sender, RoutedEventArgs e)
        {
            Close();
        }
    }
}
